Your journey occasionally reveals a mysterious figure, whose presence is announced by jarring changes in your sound and vision lights flicker, colours warp, sounds screech and distort. There are shades of The Blair Witch Project (for better and for worse) as you watch the horrors unfold through the lens of a video camera. Ominous notes are scrawled on paper and walls with pleas such as “don’t let him in!” You find frequent reflections of a community ravaged by an unknown force. Surrounded by darkness, you spend much of your time seeking sources of light – like the similarly themed Alan Wake (without the shooting). They each amount to exploring a foreboding area (such as a house, an abandoned park, or a mine) and finding clues to flesh out the story, usually in the shape of loose pages.
(It’s a big week for revamped re-releases.)Įach level in Slender feels like a part of a horror short-story collection. Originally a PC game, it’s finally making its arrival on next-gen consoles. Slender: The Arrival is not just a harsh lesson in real estate, but a popular first-person survival horror. If it wasn’t for the terrifying spectres that haunt it, it’d be worth looking into.
It has lots of space, it’s grandiose house is for sale at the moment, and there are few noisy neighbours. Oakside Park sounds like a nice place to live.