I wanted to create someone who was more than just a silent meat shield or beast of burden, but an interesting and believable character whom the player could gradually get to know, and develop a relationship with, from initial suspicion to genuine friendship (or more, should you so choose), in a way that felt natural and unforced.ĭid I succeed? I have no idea! But I did have an enormous amount of fun trying! I also wanted to give a new perspective and approach to the Main Quest for those veteran players like myself who know it backwards, but still enjoy playing Morrowind. I wanted to create a companion who actually 'knew' what was going on, had their own opinions and agenda concerning it, and would be interesting company on the journey.
It started because the Morrowind Main Quest can be a lonely business.